Showing posts with label Lua. Show all posts
Showing posts with label Lua. Show all posts

Wednesday, May 11, 2011

An Analysis of HUD Use in a Video Game: Warhammer Online (MMORPG)

Anyone who's played Warhammer Online knows how incredibly flexible their heads-up display is. Just about everything can be moved, adjusted, or tweaked. Plus, if Warhammer hasn't provided the exact display module you want there's a very good chance that someone else has and you simply need to download and install it. Let's analyze why Warhammer's HUD is one of the best...